![]() I've always been a strong believer in having things that can stand on their own, like csgo auto generated pathfinding, minecraft xbox 360 homemade custom game modes, and hello neighbor's adaptive ai. That is now fixed, and with this post I'd like to run through exactly what you get with Pre-Ordering, and what's available for free with Hello Neighbor. However, the house is as if the neighbor never even touched half of it, he cannot climb ladders or anything, not even what was seen in the alpha 2 trailer. Gameplay-wise, impossible to play without the flashlight and game-breaking mentality. And the light is awful for the stealth aspect when crouched, as it's "all the way over there". ![]() Tinybuild tested the waters, and props to them. Alpha 3 is probably the closest to a proper stealth horror game promised, but alpha 1 and 2 delivered on the true promise that fundraised the game in the first place, which was the self learning ai.Īlpha 1 and 2 I struggle to say the gameplay is better, as they're honestly just more sandbox-like. ![]() It's honestly a shame, the concept of the game really holds its own, and full release is just another lore sellout.
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